UI/UX Designer
AI summary
A contract UI/UX Designer role embedded within a Visa–client joint Tech Squad in Nairobi, focused on shaping customer-facing experiences across M-Pesa payment flows, push provisioning, and tokenization initiatives. The position requires 5–8 years of experience and involves end-to-end UX delivery, design system maintenance, and close collaboration with frontend engineers in fortnightly agile sprints.
- 12-month contract embedded in a Visa–client joint Tech Squad
- Focus on M-Pesa payment, provisioning, and tokenization experiences
- Requires 5–8 years of relevant UI/UX design experience
- Fortnightly agile sprints with frontend engineers and stakeholders
- Senior-level role reporting to a Technical Program Manager
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AI salary guide
Source salary availableThe source lists Confidential. Confirm the final pay, benefits, contract terms and allowances directly with the employer before accepting an offer.
Can you qualify for this role?
- Required5+ years of relevant experienceThe job post includes a minimum experience signal.
- PreferredPractical evidence in entregador, technology, UI/UX DesignerThe tags and summary point to skills connected with this role.
- RequiredAvailability to work in NairobiThe vacancy is associated with this location.
- UnclearComfort with the Contract contract termsConfirm hours, duration, probation and benefits at the original source.
Documents to prepare
- Likely requiredUpdated CV
- Role specificCover letter or short employer message
- OptionalProfessional references
- VerifyID or passport only after verifying the employer
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Original source description
- UI/UX Designer
- Anonymous Employer
- Engineering & Technology
- 2 months ago
- Easy apply
- Nairobi
- Contract
- IT & Telecoms
- Confidential
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- Job summary
- We are looking for a UI/UX Designer to play a critical role in shaping customer-facing experiences delivered under the Visa–client implementation programme.
Experience
- Level:
- Senior level
- Length:
- 5 years
- Language Requirement:
- English
- Working Hours:
- Contract - 8 to 5
- Applicant
- Location:
- Kenya
- Job descriptions &
- design, UI delivery, and design
- governance across all user-facing initiative workstreams
- ·
- Expected
- Duration:
- [12 months]
- · Primary
- Location:
- [Nairobi, Kenya] — Expectation of days in the office will be confirmed by your
- Hiring Manager
- ·
- Sprint Cadence:
- Fortnightly agile sprints
- ·
- Reporting Line:
- [Reports to Technical Program Manager, TPM]
- 3. Role Purpose
- We are looking for a UI/UX Designer to play a
- critical role in shaping customerfacing experiences delivered under the
- Visa–client implementation programme. Embedded within a crossfunctional tech squad, the role is
- responsible for designing intuitive, buildready user journeys across push provisioning,
- acquiring/payment flows, and campaignrelated touchpoints within the MPesa ecosystem.
- Working closely with Frontend Engineers and
- client stakeholders, the UI/UX Designer ensures design intent is accurately
- realised through sprintbased delivery, provides UX and branding
- inputs into initiatives such as Tokenisation,
- 4. Key
- ·
- 5–8
- years of UX/UI design experience, with at least 2 years in mobile application
- design for financial services, payments, or fintech.
- ·
- Proven
- ability to design end-to-end user flows for complex, multi-step transaction
- journeys (payment flows, onboarding, authentication) in mobile contexts.
- ·
- Proficiency
- in Figma / Sketch / Adobe XD]for
- high-fidelity UI design, prototyping, and developer handoff.
- ·
- contributing to or maintaining a mobile design system and component library.
- ·
- Solid
- understanding of mobile UX best practices, including gesture navigation,
- accessibility (WCAG), and performance-aware design.
- ·
- Ability
- to conduct or facilitate lightweight usability research (heuristic evaluation,
- prototype testing, user interviews).
- ·
- working in agile/sprint-based delivery environments, including structured
- design handoff and design QA processes.
- ·
- Strong
- communication skills; ability to present and defend design decisions to
- technical and non-technical stakeholders.
- 8.
- designing for M-Pesa, mobile money applications, or comparable
- super-app payment ecosystems.
- ·
- designing for emerging market users, including considerations for
- lower-literacy contexts, low-end devices, or intermittent connectivity.
- ·
- Familiarity
- with tokenization user journeys or digital wallet provisioning flows (Google
- Pay, Apple Pay, or comparable).
- ·
- Knowledge
- of motion design and micro-interaction principles for mobile UX.
- ·
- with A/B testing or multivariate testing frameworks for UI optimization.
- ·
- Familiarity
- with accessibility auditing tools (Axe, Lighthouse, or equivalent).
- ·
- Basic
- understanding of frontend/mobile development constraints (useful for
- design-engineering collaboration).
- 9.
- Tools & Technologies
- ·
- Design
- & prototyping: Figma or equivalent
- ·
- Developer
- handoff: Figma Dev Mode / equivalent]
- ·
- Design
- system management: Figma Styles & Components / equivalent
- ·
- Collaboration:
- Miro / Mural / FigJam
- ·
- Communication:
- Microsoft Teams
- ·
- Issue
- tracking: Jira / Azure DevOps
- ·
- Documentation:
- Confluence / SharePoint]
- 10.
- Contract/Secondment Notes
- ·
- This
- is a contract/secondment engagement. The resource must adhere to all applicable
- brand, confidentiality, and intellectual property obligations of both client
- and Visa, including guidelines for handling user research data.
- ·
- Performance
- will be assessed on a deliverables basis, with formal reviews at 30, 60, and 90
- days against the KPIs and deliverables defined in Section 5.
- ·
- Knowledge
- transfer to client's in-house design team — including design system
- maintenance, usability methodology, and component documentation practices — is
- a standing engagement obligation.
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Requirements
- 1. Role Title & Level
- UI/UX Designer
- Level:
- Intermediate–Senior (5–8 years of relevant experience)
- 2.
- Engagement Summary
- ·
- Engagement
- Type:
- Contract / Secondment
- ·
- Squad
- Context:
- Embedded within the Visa–client joint Tech
- Squad; responsible for user
- alignment, design review/approval).
- ·
- Data
- Scientist (analytics event instrumentation alignment within user journeys).
- ·
- Backend
- Engineers (understanding of technical constraints affecting UX).
- ·
- client
- brand/marketing team (brand compliance, visual identity guidance).
- 7.
- Required Skills &
Responsibilities
- ·
- Own
- endtoend UX delivery for squad features, covering
- user flows, information architecture, wireframes, prototypes, highfidelity UI, and design QA.
- ·
- Design
- payment and provisioning experiences across push provisioning, CYBS/acquiring
- payment flows, and campaignrelated touchpoints within the MPesa app.
- ·
- Design
- user-facing messaging, iconography, consent flows, and visual brand compliance
- elements for Tokenization initiatives, delivered as annotated design
- specifications.
- ·
- Maintain
- and evolve the MPesa
- design system, ensuring components are reusable, documented, and aligned to
- established standards.
- ·
- Partner
- with Frontend Engineers during sprint delivery, validating build feasibility,
- reviewing implementations, and tracking design defects.
- ·
- Enable
- analyticsready
- journeys by collaborating with Data Scientists to ensure key user interactions
- are identifiable and measurable.
- ·
- Validate
- usability through lightweight testing, incorporating findings into design
- refinements ahead of development.
- ·
- Produce
- handoffready
- design artefacts, including annotated designs and specifications for efficient
- engineering delivery.
- ·
- Support
- propositionspecific
- journeys, including Diaspora consumer onboarding and feature flows.
- ·
- Deliver
- knowledge transfer to client designers, covering design methods, tooling,
- component usage, and usability practices
- 5. Measurable Outcomes & Deliverables
- First 30 Days
- ·
- Current
- M-Pesa app design system and component library reviewed; gaps and inconsistencies
- documented.
- ·
- UX
- audit of existing payment flows (where relevant to squad workstreams)
- completed; priority usability issues identified.
- ·
- Push
- provisioning flow: wireframes and user journey map produced and reviewed with
- Product Owner and Frontend Engineer.
- ·
- Design
- tools and collaboration environment configured; design file structure agreed
- with Frontend Engineer.
- Days 31–60
- ·
- Push
- provisioning flow: high-fidelity UI designs completed, reviewed, and approved
- by stakeholders; handed off to Frontend Engineer.
- ·
- CYBS
- Acquiring payment UI components: wireframes and high-fidelity designs produced
- and reviewed.
- ·
- At
- least one usability test or expert review conducted on a key flow; findings
- documented and design iterations applied.
- ·
- Component
- documentation produced for all new UI components delivered to date; added to
- design system.
- ·
- Design
- QA process established: at least one round of design QA completed for
- implemented features.
- Days 61–90
- ·
- CYBS
- Acquiring UI components implemented, and design QA completed; zero critical
- design defects in staging build.
- ·
- Push
- provisioning flows implementation reviewed and signed off by Designer; live in
- UAT / staging.
- ·
- Diaspora
- UX inputs delivered (if applicable): flow designs or UX recommendations for
- diaspora-specific features produced.
- ·
- Design
- system contribution complete: all new components documented, named
- consistently, and added to shared library.
- ·
- Knowledge
- transfer: design playbook (v1) produced for client design team, covering
- component library, design methodology, and usability testing approach. At least
- two sessions delivered.
- Ongoing KPIs
- ·
- Deliver
- timely, buildready
- UX designs that support sprintbased engineering delivery.
- ·
- Ensure
- highquality
- user experiences through thorough design QA and early identification of usability
- issues.
- ·
- Maintain
- consistency and scalability by contributing to and evolving the MPesa design system and component library.
- ·
- Work
- closely with engineers and data teams to enable accurate implementation and
- analyticsready
- user journeys.
- ·
- Transfer
- design capability to client teams through documentation, shared practices, and
- handson
- collaboration.
- 6. Stakeholders & Ways of Working
- Agile Ceremonies:
- All sprint ceremonies; leads design-specific story
- refinement (user stories for UX/UI tasks); participates in daily stand-ups;
- presents designs at sprint review.
- Reporting Cadence:
- ·
- Sprint-level:
- design delivery status at sprint review.
- ·
- Ad-hoc:
- design blockers (e.g., missing brand guidance, stakeholder unavailability for
- review) escalated to TPM within 24 hours.
- Cross-Functional Touchpoints:
- ·
- Frontend
- Engineers (design handoff, implementation QA, component specification).
- ·
- Product
- Owners / client Product team (
Preferred Qualifications
- / Nice-to-Have Skills
- ·
- Direct
